Posts Tagged ‘Sonic Art’

RCM Laptop Orchestra

This year is my 2nd and final year of the MMus in Composition & Composition for Screen at the Royal College of Music.  I’ve recently set up a group for the purposes of teaching and encouraging improvisation through experimentation and interactive graphic scores for performance on Laptop.  The RCM Laptop Orchestra has now had two meetings, 1 rehearsal and is off to a great start!  Keep up with our progress here at



Silent Disco – For Ossian Ensemble

What is it that I find so satisfying about scores that have disappearing staves?  Admittedly i never write scores like this, but on this occasion i’m going to make an exception.  In true Christopher Chong style, this score has absolutely nothing to do with the piece in that it merely shows the performers a notated example of what to expect sonically…

Clip of Silent Disco

Clip of Silent Disco

The piece actually features most of the musical instructions being transmitted through headphones attached to an iPod touch receiving audio wirelessly using Max/MSP and aka.speech, and Airfoil.  The piece form part of a suite comprising a sort of twisted carnival of the animals.  Unsurprisingly, i’ve been given the ‘lab rat’, hehe.  Expect shouting, screaming and plenty of other LOUD NOISES.

The Ossian Ensemble

The Ossian Ensemble

Gig is July 8th, 2009 at the Royal College of Music. The Ossian ensemble is currently resident at the RCM as Junior Fellows.  For more details check out the news posts at

SL’etude – Sax, Max and Second Life

We’ve finally had a chance to do a test performance on Franziska Schroeder’s DRHA submission piece ‘SLetude’ based on the SLProxy application we’ve been developing to send data between Second Life and Max/MSP. The testing took place on Wednesday June 18, 2008 at the Sonic Lab in the Sonic Arts Research Centre at the Queen’s University Belfast.

What you’ll see in the video is a combination of about 4 different programming languages and applications to send audio in and out of second life from a concert venue whereby 3D objects with sounds attached are thrown around in the virtual world with their sound diffused 3-dimensionally in the Sonic Lab. The Sonic Lab at SARC is a room capable of total surround sound in 48 channels above and below the listeners/performers.

Christopher ChongProxy dev, Visuals, Max/MSP patching, Framework design
Pedro Rebelo – Independent Study supervisor, Network Performance research
Franziska Schroeder – Saxophonist, SL’etude composition
Hunter McCurry – LED gesture visuals

The piece is to be performed in concert along with a paper session at the Digital Humanities and Research for the Arts (DRHA) 2008 conference.

Sonic Window Installation – May 21st 2008

Today was the big day!  Luckily everything functioned correctly despite the infrared light flooding in from outside.  I really hoped it would be cloudy and rainy today so that the sunlight wouldn’t be an issue but luckily everything worked fine still *phew*.  The installation was done in conjunction with my colleague Adam Scott Neal’s installation entitled ‘Recycled Wind’.  Here are some photos for your viewing pleasure 🙂

World’s most feeble window frame

I never claimed to be a builder, engineer, or good at designing and constructing anything physical.  I’m a musician!  We don’t make promises about things like this.

That said, I had no choice but to build my own frame because this multi-touch screen project needed a window metaphor because the project is called ‘The Sonic Window’.  Here’s an artist’s representation of what i mean.

A mock-up of what i\'m trying to achieve aurally

And here’s my, for lack of a lamer word, feeble attempt at building a window frame.

Note how my intricate design cleverly uses the table edge as a highly secure support.  Very intelligent I know.


Multi-touch Screen Phase 2

I’m not entirely sure why i keep referring to this part of the project as ‘phase #2’ but anyway it makes me feel better about where i am in the project and also slightly less panicked about the tiny little issue that it needs to be finished in…1 week!!

So anyway, most everything i learned is from running a fine toothed comb through Google and the forums at the NUI Group which is super helpful and an extremely friendly community of fellow touch-screen builders.  Essentially what i’m building is known as a DI (diffused illumination) table which means that you shine infrared light at a slab of Acrylic with a sheet of translucent material in front of it.  When a user places their fingers on the front surface their fingers reflect the IR light back stronger than the translucent paper does.  From this point you can implement your favourite variety of ‘blob tracking’ using a video camera and a computer.

It\'s vertical because i\'m using a window-esque metaphor for this project